So many interactions with characters and objects would be simplified if you could attach it to an anchor point on the character. For instance, if you want to show a character holding a ball through a...
You currently have a "+" Sign on the right hand side of the character box to add another action or emotion... but what if we forget to add one at the beginning (and now have several exactly how we wan...
Currently... if you have a character doing a string of movements or emotions.. you can only trim the beginning of the first one and the end of the last one. Why not have them all individually control...
Currently when you shrink/enlarge a character or object, instead of having the left and bottom remain static (like most video editing tools) the entire box shrinks and enlarges. This creates a nightm...
The "end" keyframe on the camera is very cumbersome to work around. If I wanted to have a scene zoomed in and static.. it's literally impossible to do. The camera will always attempt to go to the "w...
Whenever zooming into a Toonly image or prop, it become pixelated and blurry very quick. A suggestion could be to change all of the props into a vector graphic or better image format so that even when...
The Noun Project is a site which has set out to create crowd sourced visual language iconography. It provides images in svg and png formats. They have built a number of tools to integrate use of the...