Features
Votes Idea Comments Date
0
Votes
Declined
PERSONIZE CHARACTERS
put maybe extra options like size hair color wearable iteams to have those options for a more costumizable characters
0
Votes
Considered
new character request: person in PPE
It would be great if we have a character of a person in full PPE gear in regards of the covid pandemic.
0
Votes
Declined
Text to speech
Hi there, Could you please add text to speech feature with numerous voice over options like Australian female voice which is what Vidnami offer? Vidnami also offers transcription/subtitle which will ...
0
Votes
Considered
Kinetic Typography
Nowadays a lot of people are looking for lyric videos and more fancy title text animations. Other places like Animaker has this type of typography but having it here might make toonly stand out from ...
0
Votes
Considered
Ability to open more than one video at the same time
I need to switch between videos from time to time. It takes long loading backgrounds and objects every time. Would be good to have an option to open several videos at the same time in different tabs. ...
0
Votes
Considered
new industry
We have a float spa and would like to see some spa, yoga, wellness, people in robes & slippers, etc. Towels on their heads, candles, relaxation, that kind of thing. Thank you!
0
Votes
Considered
there is no option to add new animation in between the animation string
there is no option to add new animation in between the animation string. if we want to add new animation in between the animation string or in the middle of animation string then there should be an op...
0
Votes
Declined
Duplication of a scene from project 1 to a different Project 2
Duplication/copy & paste of a scene from project 1 to a different Project 2.
0
Votes
Considered
group objects function in the scene
grouping two or more objects together so that we can animate one object with the other.
0
Votes
Considered
ability to copy and paste keyframes
The ability to copy and paste feature will be great for Pan and Zooms as I would like to 'hold' camera in position for a bit. Without this ability I have to eyeball the camera position each time